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JOB ID 21349
Destructible/FG Artist

locationLocation

Selangor

businessBusiness

Computer/Information Technology

JOB DETAILJob Details

・Break up environment geometry & run dynamic simulations of their destruction.

・Preserve existing UV information & generate new UVs as needed after fragmenting the geometry.

・Ensure that dynamic effects run within established game-engine operating parameters, & scaling level of detail as needed to accomplish this.

・Coordinate with Environment Artists to seamlessly integrate dynamic effects into environments.

・Work closely with designers, VFX artists to fine-tune the timing of complex interactive dynamic effects.

REQUIRED WORK EXPERIENCERequired

✓ At least 1 shipped title as a Destructible Artist

✓ Strong communication & problem-solving skills

✓ Great eye & sense for environment animation

✓ Extensive experience with Maya Dynamics including cloth.

✓ Solid foundation & experience with Maya modeling & UV tools.

✓ Bonus skill -Experience with Houdini / Havok or similar packages

✓ Understanding of real-time physics system & real-time VFX

✓ Well-versed with one or more scripting / programming languages

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