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JOB ID 24517
Character Artist (Visual Artist) - Junior level

locationLocation

Selangor

businessBusiness

Entertainment Media

JOB DETAILJob Details

• Design and execute tasks, conventions, and techniques to maintain and improve our caliber with anything related to 3D character production.

• Create high quality, accurate low poly models, and textures based on source material provided i.e. concept arts, reference photos, orthographic drawings etc.

• Develop high poly sculpts, low poly model, UV mapping, texturing, lighting & rendering techniques for 3D character modeling or any visual elements.

• Understand the project requirements, develop high quality 3D models, and deliver on schedule.

• Able to take direction from team lead/client and work closely with members from various teams.

REQUIRED WORK EXPERIENCERequired

• 2-3 years of professional experience in gaming or related field.

• Strong understanding of Maya, Photoshop, ZBrush, Substance Painter, and Unreal Engine.

• Experienced in other 3D modeling software is a plus (Marvelous Designer, 3DS Max, Substance Designer, Mari, Vray, Arnold, etc.)

• Experienced or eager to learn while working with a variety of game engines and a thorough understanding of the game asset exporting process.

• Extensive knowledge of human anatomy and clothing materials/drapery & folds.

• Understanding in good topology flow, optimized low poly and UV mapping for game character modeling.

• A portfolio demonstrating the best and most recent works. Showing the wire framing and UV/texture for low poly as well as indicating the workflow and estimated duration for each phase would be helpful.

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